Instructions to use madebyollin/texture-fix-vae-for-qwen-image-2.1 with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use madebyollin/texture-fix-vae-for-qwen-image-2.1 with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("madebyollin/texture-fix-vae-for-qwen-image-2.1", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
Texture-Fix-VAE-for-Qwen-Image-2.1
Built with Qwen* (an unofficial finetune of the Qwen-Image-2.1 VAE)
Texture-Fix-VAE-for-Qwen-Image-2.1 is the Qwen-Image-2.1 VAE, but finetuned to produce cleaner textures with no checkerboard artifacts (and no NaNs when running in fp16).
Comparison Settings
Texture-Fix-VAE-for-Qwen-Image-2.1's improved decoding is most noticeable in detailed, photo-style images. The latents for the VAE comparison image below were generated by Qwen-Image-2.1 from the photo-style prompt:
Landscape photograph of a subalpine wildflower meadow in the Pacific Northwest in midsummer: a clear mountain stream winding over mossy boulders through purple lupine and red paintbrush, dense old-growth Douglas fir and western red cedar forest behind, a snow-capped volcano in the distance, golden late-afternoon light, highly detailed
Usage
ComfyUI
Download texture_fix_vae_for_qwen_image_2.1_bf16.safetensors into ComfyUI/models/vae/ and select it in the Load VAE node, in place of qwen_image_2.1_vae_bf16.safetensors. It also works with --fp16-vae.
🧨 Diffusers
import torch
from diffusers import QwenImage21Pipeline, AutoencoderKLQwenImage21
vae = AutoencoderKLQwenImage21.from_pretrained("madebyollin/texture-fix-vae-for-qwen-image-2.1", torch_dtype=torch.bfloat16)
pipe = QwenImage21Pipeline.from_pretrained("Qwen/Qwen-Image-2.1", vae=vae, torch_dtype=torch.bfloat16).to("cuda")
Mechanism
Fixing Checkerboard Artifacts
Texture-Fix-VAE-for-Qwen-Image-2.1 was cured of checkerboard artifacts by finetuning the highest-resolution blocks briefly using the adversarial recipe developed for TAESD.
The TAESD recipe, like most image autoencoder training recipes, uses a mix of PSNR-focused (MSE/MAE), LPIPS, and adversarial (GAN) loss terms. Whenever precise details can't be reconstructed, MSE/MAE loss encourages blurring, LPIPS loss encourages blurring+checkerboarding (among other artifacts), and adversarial loss encourages generating sharp/plausible (but fake) detail without obvious artifacts. This figure from DC-AE shows the importance of including adversarial (GAN) loss:
Figure: from Deep Compression Autoencoder for Efficient High-Resolution Diffusion Models (Chen et al., 2024, arXiv:2410.10733), licensed under CC BY 4.0; cropped to the first two rows.
I suspect the original Qwen-Image-2.1-VAE was trained without a working adversarial loss term.
Fixing NaNs in FP16
Texture-Fix-VAE-for-Qwen-Image-2.1 runs fine in fp16, whereas the original Qwen-Image-2.1 VAE decoder often produces NaNs (the 🟪 magenta-highlighted regions below):
The original VAE decoder mostly produces NaNs in fully-transparent regions, but they bleed into surrounding content. You can reproduce this visualization with fp16_demo.py.
Texture-Fix-VAE-for-Qwen-Image-2.1 was cured of the NaNs-in-FP16 issue by:
- Finetuning the decoder weights to keep outputs the same while reducing activation magnitudes (like SDXL-VAE-FP16-Fix)
- Manually shrinking certain weights to further reduce the scale of the residual stream (every residual branch starts with an RMSNorm, so this doesn't change the outputs)
Metrics
Texture-Fix-VAE-for-Qwen-Image-2.1 makes perceptual quality metrics (rFID) better and reconstruction accuracy metrics (LPIPS/PSNR) slightly worse.
| Metric | Qwen-Image-2.1-VAE (bf16) | Texture-Fix-VAE-for-Qwen-Image-2.1 (bf16) | Texture-Fix-VAE-for-Qwen-Image-2.1 (fp16) |
|---|---|---|---|
| rFID ↓ (COCO val2017, 5000 images @ 256²) | 3.38 | 2.07 | 2.06 |
| PSNR ↑ (COCO val2017 @ 256²) | 33.29 | 32.73 | 32.79 |
| LPIPS ↓ (COCO val2017 @ 256²) | 0.0357 | 0.0384 | 0.0380 |
| PSNR ↑ (DIV2K valid, native 1024² crops) | 32.85 | 32.35 | 32.40 |
| LPIPS ↓ (DIV2K valid, native 1024² crops) | 0.0460 | 0.0490 | 0.0486 |
Texture-Fix-VAE-for-Qwen-Image-2.1 also reduces the internal activation magnitude, preventing NaNs/overflows in fp16.
| fp16 Metric (encoder + decoder in fp16) | Qwen-Image-2.1-VAE | Texture-Fix-VAE-for-Qwen-Image-2.1 |
|---|---|---|
| Largest decoder activation ↓ (fp16 max is 65504) | ~3.5M (overflows) | ~1.3k |
| Inputs with NaN outputs ↓ (185 stress-test inputs: transparent / opaque / synthetic images and random latents, 256² to 2048²) | 75 | 0 |
Version History
- 2026-10-05 Updated release; now also fixes decoder NaNs in fp16, metrics are similar
- Finetuned the decoder like SDXL-VAE-FP16-Fix (scale + bias of each conv and the RMSNorm gains, 61k parameters) to match the initial release while penalizing large activations, with extra transparent training crops (~60k steps)
- Re-ran the initial release's finetune (8000 steps) to restore texture detail
- Rescaled the weights by exact powers of 2 (decoder /512, encoder /8)
- 2026-09-24 Initial release; finetuned decoder to fix the checkerboard artifacts
- ~5000 steps at learning rate 3e-5, with only the two highest-resolution decoder stages and output head unfrozen (7.5M trainable parameters)
Attribution Notice
This fine-tuned VAE is based on Qwen/Qwen-Image-2.1; original materials © 2026 Hangzhou Tongyi Laboratory Technology Co., Ltd., licensed under the Qwen RESEARCH LICENSE AGREEMENT (see LICENSE) for non-commercial/research use only. Built with Qwen*.
* In the sense that the initial VAE weights are from Qwen-Image. The decoder fine-tuning work was performed by madebyollin and Claude Opus.
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